Sunday, May 28, 2006

Mobile Weapon: Zero, DE-BRIEF

I realise we haven't had a proper de-brief after the launch of MW:0. Derek is probably going to complain about this. But after much thinking and discussion and consideration; I think we ought to keep the same battle system as MW:0.

Think about it. Fine it's not multi-playable, but it's definitely much faster paced and is more popular with a majority of people. It's also simpler and has wider appeal.

Here's a small preview of what's the come in MW:1. RPG Quality Grass texture!
RPG Quality Grass!!! Done by TY and I.

2 comments:

Anonymous said...

no! c'mon! plz change the battle style into somethin like real time you know? not turn based!

Cervantes de Leonard said...

We're going to introduce a more advanced version of the current system, something we called "ETS: Energy Time System". Basically your time bar will take longer to charge if you use an attack or other action which requires more energy.

If you use a light attack you may find your bar full almost immediately after your action.

You'll also have up to 3 characters to control this time round so things will get pretty hectic!