Read here
Something for game publishers to take note of, and to adhere to:
"...Under the new system, your online character becomes less and less effective. After three hours, the number of in-game "experience points" for, say, killing an opponent are reduced by half.
After five hours you do not get any at all. It is called the fatigue system... "
"...From June it will test an authentication system. Players will be able to use only one gaming account, which will be tied to their real-world identity cards and matched against a government database..."
1 comment:
There are also additional things to note. Not just these.
I think other included: must not have violent gameplay for those below 18 years old.
Violent gameplay = P v P
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