I realise we haven't had a proper de-brief after the launch of MW:0. Derek is probably going to complain about this. But after much thinking and discussion and consideration; I think we ought to keep the same battle system as MW:0.
Think about it. Fine it's not multi-playable, but it's definitely much faster paced and is more popular with a majority of people. It's also simpler and has wider appeal.
Here's a small preview of what's the come in MW:1. RPG Quality Grass texture!
Done by TY and I.
2 comments:
no! c'mon! plz change the battle style into somethin like real time you know? not turn based!
We're going to introduce a more advanced version of the current system, something we called "ETS: Energy Time System". Basically your time bar will take longer to charge if you use an attack or other action which requires more energy.
If you use a light attack you may find your bar full almost immediately after your action.
You'll also have up to 3 characters to control this time round so things will get pretty hectic!
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