Sunday, April 09, 2006

China online gaming news

Read here

Something for game publishers to take note of, and to adhere to:

"...Under the new system, your online character becomes less and less effective. After three hours, the number of in-game "experience points" for, say, killing an opponent are reduced by half.
After five hours you do not get any at all. It is called the fatigue system... "

"...From June it will test an authentication system. Players will be able to use only one gaming account, which will be tied to their real-world identity cards and matched against a government database..."

1 comment:

TheReviewer said...

There are also additional things to note. Not just these.

I think other included: must not have violent gameplay for those below 18 years old.

Violent gameplay = P v P